loop through face landmarks
As of right now it seems like it is only possible with the SDK to call a landmark position as followed:
face.FaceLandmarks.NoseTip.X
to get all the locations I have to do this 54 times. Also in the future if something changes in this path, the application breaks. If I could loop through the FaceLandmark it could be way easier.
For example:
face.FaceLandmarks[0].X
Or
face.FaceLandmarks["NoseTip"].X
1
vote
